Arcadia -The Mine Environment Concept - Kibe Software House
Mine mood concept art

Mine mood concept art

Village concept

Village concept

House concept art

House concept art

Rubina House concept

Rubina House concept

View in game concept art

View in game concept art

mood cave concept art

mood cave concept art

mood office concept art

mood office concept art

Mine sketches and moodboard

Mine sketches and moodboard

Mine level design concept art

Mine level design concept art

Asset in game

Asset in game

view in game

view in game

view in game

view in game

view in game

view in game

view in game

view in game

Arcadia -The Mine Environment Concept - Kibe Software House

Concepts realized for the first game of Kibe Software House, Arcadia.
The area's form is based on real exciting mines and Spanish quarters in Naples. It's made of red crystals, which is also the main color of the Crimson Village. We want to create an underground messy but big village with a lot of rocks and graffiti that celebrate the works of the population and the Boss Village Rubina.
I've worked on the Mine as the environment concept artist and defined the art style, the mood, and the props.
You can also view the graffiti here https://www.artstation.com/artwork/1x6N0K

More artwork